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- > > * Menus - NOBODY. The choice of levels, options, PWADs, etc. should be
- > > really user friendly (that is, not like doom)
- >
- > Anthony have started to take a look at this. I don't know if he inteend to
- > make something out of it but he have started to hack on something.
-
- I was just playing around... :-)
-
- Nothing major - just using Lourent's sprite routine (modified to position
- vertically) to place the bits of the menu...
-
- Anthony
-
-